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THESE BOTS

2022

THESE BOTS

Worked as a producer and 3D environment artist for an action 3D platform and logic game where the player controls a junk robot escaping from and destroying a killer robot factory. Managed project timeline and resources, and created environment assets to enhance the game's visual experience.

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These Bots Are Made For Killin

In this project we work to achieve an environment in a reality in which technology and robotics have advanced downhill and without brakes, where robots have been able to take care of the most everyday tasks, to war operations. This, however, is achieved by using cheap materials in the robots, such as uncured iron, and few layers of satin paints that easily wear off on the plates that make up the robots. The curing and treatment of the materials is minimal, since the useful life that is estimated is short and this process only slows down and increases the production cost of the robots, created in large factories


Look for an art style endowed with stylized realism. You want an aesthetic whose textures present a realistic appearance, but with models that are closer to "Cartoon". In this way, an aesthetic is achieved that, together with the lighting and atmosphere with approaches to the gloomy that is intended to give the game, you will achieve a result that will highlight your own style with which the artistic direction has focused.

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